Nasus Top - It Is Never Ending
StandardNasus Top by DirtyDard — updated Aug 1, 2026
Unstoppable Sidelane Juggernaut
Item Build
Starting Items
you start with 475g
Crystalline Flask will allow you to survive even the most difficult early game and pays for itself tenfold as the game goes on. Chug through the charges and
Teleport back to lane when you run out of resources.
Start
Doran's Ring in match ups where you cannot afford to interact with your opponent early. Put extra points in
Spirit Fire (E) and push the minion wave into tower.
Iceborn Gauntlet
Iceborn Gauntlet is the perfect item for
Nasus.
Sheen makes
Nasus threatening even before gaining significant
Siphoning Strike (Q) stacks and helps him gain stacks.
A large mana pool allows
Nasus to stay in lane indefinitely, stacking his
Siphoning Strike (Q) thanks to the lifesteal on
Soul Eater (P).
Cooldown reduction increases the speed of
Siphoning Strike (Q) stacking and keeps
Wither (W) up consistently when fighting.
Armor and magic resistance are disproportionately strong on
Nasus because of the health he receives from
Fury of the Sands (R) and
Soul Eater (P) lifesteal.
20% CDR - Pick One
The goal of this build is to reach 40% cooldown reduction as quickly as possible.
This will be accomplished by completing one of these two items alongside
Iceborn Gauntlet and
Spirit of the Ancient Golem.
Either of these items or their components can be purchased first instead of
Iceborn Gauntlet in difficult magic damage matchups.
Stark's Fervor is an incredibly underrated item that works perfectly for
Nasus at a cheap price. Having 30% lifesteal is surprisingly powerful.
Spirit Visage is a classic staple
Nasus item. Build this when the enemy team has significant magic damage threats or you must match a magic damage dealer in the side lane.
Frozen Heart is powerful, but expensive and wastes some unnecessary gold value on mana. Build this only when the enemy team is full of auto attackers or when building
Trinity Force.
Spirit of the Ancient Golem
Boots
With
Spirit of the Ancient Golem taking care of tenacity, we are free to take whichever boot is the most advantageous for the game.
Ionian Boots of Lucidity give up too much power for little gain.
Early Items
Sheen is your strongest first buy, but not mandatory.
Chain Vest or
Negatron Cloak alongside the sustain from
Soul Eater (P) and
Crystalline Flask can completely nullify some opponents.
Ninja Tabi is a good first buy into AD carry top laners like
Vayne.
Flex Items
Trinity Force is an alternative to
Iceborn Gauntlet in games where the opponents are very squishy and offense is your best defense. Generally, you don't need the extra damage. If you do build
Trinity Force, follow it up with
Frozen Heart and
Spirit Visage or
Stark's Fervor.
Randuin's Omen is the strongest tank item you can build after your three core.
Build
Force of Nature instead if the opponents have little AD threat.
Last Whisper can be built any time after your three core items to really put the pain on opposing tanks and bruisers.
Maw of Malmortius is strong against burst magic damage.
Mercurial Scimitar is an option against powerful CC abilities like
Malzahar's
Nether Grasp (R).
Runic Bulwark is a great item if you must teamfight.
Summoner Spells
Ghost and
Teleport are your best options.
Ghost helps you stick to your target and
Teleport helps with your sub-par lane phase.
Take
Flash over Ghost or Teleport when the enemy team has a lot of crowd control.
Skill Order
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
Taking a second point in
Spirit Fire (E) at level 3 gives more laning power than
Siphoning Strike (Q) or
Wither (W).
Keep putting points into
Spirit Fire (E) until the lane stabilizes and you can hit the minion wave freely.
Runes
9× Mark of Scaling Attack Damagemark
9× Seal of Scaling Armorseal
9× Glyph of Scaling Magic Resistglyph
3× Quintessence of Movement Speedquint
This rune page is designed to scale as hard as possible.
Quintessences can be swapped for Flat Health, or % Health.
Marks can be changed to Flat AD, Lethality or Attack Speed.
Cooldown Reduction Seals are useless. We don't need cooldown reduction in the early game, and our best items have cooldown reduction on them anyway.
Masteries











































4/4


3/3
3/3




2/2
1/1




3/3
2/3


3/3


1/1
1/1





3/3
1/1


3/3

























23 points in the Defense tree gives resists, cc reduction and health, perfectly synergizing with our goals of becoming an unstoppable juggernaut.
The remaining 7 points are put in utility for mana regen and cooldown reduction for our crucial summoner spells.
Alternatively, 9 points can be taken in offense to gain 8% armor penetration from Weapon Expertise. In this case, remove two points from Juggernaut.
Why Nasus?
Nasus is one of the premier sidelaning champions in League Classic. If you like scaling into an unstoppable raid boss,
Nasus is your dog.
With his stacking damage and low cooldown
Siphoning Strike (Q), he is able to duel nearly any champion while building tank items. Immobile auto-attackers like
Twitch are nearly helpless against him thanks to his
Wither (W) and even mobile champs like
Katarina can only run away in fear when facing late game
Nasus in a 1v1. Even tanks must fear The Cane as
Nasus shreds their armor with
Spirit Fire (E) and melts their health bar with
Fury of the Sands (R).
This build is focused on getting through the early game, reaching 40% cooldown reduction as quickly as possible, and making efficient use of
Nasus' inherent strengths.
Pros & Cons
PROS
Strong scaling
Sidelane BEAST
Wither (W) shoves nerd ADC players in a locker Cheap and tanky item build
Can nullify nearly any lane with
Spirit Fire (E)
CONS
Weak early lane
No mobility. Easily kited. Very reliant on
Ghost /
Flash Useless if you fall too far behind
Weaker teamfighter than traditonal tanks
Requires immense patience in difficult match ups, and a willingness to play slow.
How to Play Early Lane
Nasus is weak in the early levels. Don't give away your health and mana without purpose. Losing a few minions from levels 1-4 is a small price to pay for the power you will soon wield.
Start with
Spirit Fire (E) and level it again at level 3. Your use of this ability is crucial. Use it as follows:
Against difficult, mana reliant match ups with few potions
Spam
Spirit Fire (E) on them and out-sustain through your
Crystalline Flask and potions. If they take aggro from your minions,
Spirit Fire (E) will destroy them.Do not ever waste mana on
Wither (W).Even lane bullies like
Gangplank,
Gragas or
Pantheon will not be able to out-poke you unless they start
Crystalline Flask.Once the opponent is running low on resources, they will be forced to retreat. Use this opportunity to push into tower or freeze the minion wave and
Teleport back for a solid advantage.
In extremely difficult match ups
Start
Doran's Ring.Spam
Spirit Fire (E) on the wave. You can outpush almost any champion in the game. The
Spirit Fire (E) poke/shred and minion advantage on your side will make it very difficult for your opponent to all-in. If they insist,
Wither (W) them inside your minions and let them burn in your
Spirit Fire (E).If you succeed on crashing the wave, wait for it to bounce back your way and attempt to freeze the wave near your tower by trimming it with
Spirit Fire (E) along the way.DO NOT step up aggressively as the wave is bouncing back to you. If you lose this wave, your game is over.
Teleport if necessary to replenish resources.Use this strategy against champions like
Vayne
Teemo
Lee Sin or
Crystalline Flask
Pantheon.
In low threat match ups
Against champions who have no real kill threat unless you give it to them like
Cho'Gath
Olaf or
Taric.Conserve your mana and don't spam
Spirit Fire (E). Use it to keep your opponent's minion wave just a bit larger than yours. Keep the minion wave on your half of the lane and focus on farming.Trade your health for last hits and rely on your passive and
Crystalline Flask to keep you healthy.
Try to prevent the caster minions from crashing onto your tower.
Always keep enough mana to
Wither (W) for a jungle gank.Farm enough gold to buy
Sheen,
Negatron Cloak,
Chain Vest or
Kindlegem.
Level 6 Powerspike
After gaining
Fury of the Sands (R)
Nasus awakens from his early game slumber.
If you have not fallen too far behind and have
Ghost available, the sleeping dog lies no more.
Keep the wave close to your tower and encourage your jungler to gank.
If your opponent wastes a crucial spell such as
Ryze's
Rune Prison (W) or
Gangplank's
Remove Scurvy (W), run them down.
Use
Ghost immediately and
Fury of the Sands (R) as soon as you are in melee range. If possible, save
Wither (W) to catch back up after your opponent
Flashes away.
Even if you do not kill your opponent, blowing their
Flash and forcing them on the back foot will help you scale into your first item.

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