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LoL Classic Summoner Spells

All 16 summoner spells available in Classic, with their cooldowns and mastery upgrades.

Flash

Flash

300s cooldown

Teleports you a short distance toward your cursor.

Summoner's Insight: Reduces Flash Cooldown by 15 seconds.

Ignite

Ignite

210s cooldown

Deals 70-410 true damage to target enemy champion over 5 seconds and applies 50% Grievous Wounds for the duration.

Wounds: Reduces the effectiveness of Healing and Regeneration effects.

Summoner's Wrath: While Ignite is on cooldown, gain 5 Ability Power and 5 Attack Damage.

Smite

Smite

70s cooldown

Deals 490-1000 true damage to target enemy minion or pet.

Summoner's Resolve: Smite grants 10 gold per cast.

Teleport

Teleport

300s cooldown

After channeling for 4 seconds, your champion teleports to target allied minion, turret, or ward.

Summoner's Insight: Teleport's channel time has been reduced to 3.5 seconds.

Heal

Heal

300s cooldown

Restores 90-345 Health to your champion and nearby allies.

Summoner's Resolve: Gain 5 Health per level.

Exhaust

Exhaust

210s cooldown

Exhausts target enemy champion, reducing their Movement Speed and Damage dealt by 30% for 2.5 seconds and reducing their Attack Speed by 50% for the duration.

Summoner's Wrath: Exhaust also reduces the target's Armor and Magic Resist by 10.

Ghost

Ghost

240s cooldown

Gain 27% Move Speed and become Ghosted for 10 seconds.

Ghost: Ignore collision with other units.

Summoner's Wrath: Bonus Move Speed granted by Ghost is increased from 27% to 35%.

Barrier

Barrier

210s cooldown

Gain a 115-455 damage Shield for 2 seconds.

Summoner's Resolve: Barrier's Shield is increased by 20.

Cleanse

Cleanse

210s cooldown

Removes all disables and summoner spell debuffs affecting your champion and reduces the duration of disables by 65% for the next 3 seconds.

Summoner's Resolve: Extend the duration of the disable reduction effect by 1 second.

Clarity

Clarity

135s cooldown

Restores 40% maximum Mana to your Champion and 40% to nearby allies.

Summoner's Insight: Increase the amount of Mana restored by 25%.

Clairvoyance

Clairvoyance

60s cooldown

Reveals a small area of the map for your team for 5 seconds.

Summoner's Insight: Retain sight on units revealed by Clairvoyance for 5 seconds.

Surge

Surge

180s cooldown

Empowers your champion, granting 35% Attack Speed and 10-78 Ability Power for 12 seconds.

Summoner's Wrath: Increases the Attack Speed bonus by 5% and the Ability Power bonus by 10%.

Promote

Promote

270s cooldown

Promotes an allied minion to a Siege Rider with 750-3300 Health and 50-100 Attack Damage who grants the caster gold for its kills.

The Siege Rider has an aura that provides 12-24 Attack Damage and 35 Armor to nearby minions.

Summoner's Wrath: The Siege Rider's bonus Attack Damage aura also affects Champions.

Rally

Rally

270s cooldown

Summons a beacon with 225-650 Health for 15 seconds which creates an aura that increases allied Attack damage by 10-35.

Summoner's Wrath: Rally gives an additional 20-70 Ability Power.

Fortify

Fortify

180s cooldown

Passive: While Fortify is off cooldown, deal 9 bonus damage to minions on-hit.

Active: Grants invulnerability to all Allied Turrets and causes them to attack 100% faster for 7 seconds.

Summoner's Resolve: Turrets deal 50% of their damage as splash damage around their target.

Revive

Revive

510s cooldown

Instantly revives your champion at your team's Summoner Platform and grants +125% Movement Speed that decays over 12 seconds.

Summoner's Insight: Revive temporarily grants the user 220-560 Health.