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Teemo

Teemo

The Swift Scout

marksmanmage

Teemo in League of Legends Classic: community build guides, ability details, and base stats, all from the up-to-date League Classic game data.

Teemo Abilities

CamouflagePassive
Camouflage Passive

If Teemo stands still for 2 seconds without being damaged, he becomes Invisible until he moves. Upon exiting this Invisibility, Teemo gains 40% Attack Speed for 3 seconds.

Blinding Dart(Q)
Blinding Dart
Cooldown: 8s · Cost: 70/80/90/100/110

Deals 80/125/170/215/260 (+70% AP) magic damage and Blinds the target for 1.5/1.75/2/2.25/2.5 seconds.

Move Quick(W)
Move Quick
Cooldown: 17s · Cost: 40

Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds. Active: Teemo sprints, gaining 20/28/36/44/52% Movement Speed for 3 seconds. This bonus is not lost when struck.

Toxic Shot(E)
Toxic Shot
Cooldown: 0s

Teemo's basic attacks poison their target, dealing 10/20/30/40/50 (+30% AP) magic damage upon impact and 6/12/18/24/30 (+10% AP) magic damage each second for 4 seconds.

Noxious Trap(R)
Noxious Trap
Cooldown: 1s · Cost: 75/100/125

Uses a stored mushroom to place a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that Slows by 30/40/50% and deals 200/325/450 (+50% AP) magic damage over 4 seconds. This Ability has 3 charges (35/31/27 second refresh).

Teemo Build Guides

Teemo
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All Teemo guides →

Quickstart Items

A starting point if no guide exists yet or you are new to Teemo.