ClassicRift is under maintenance. Previously published pages are still here to read but signing in and any guide creation features are unavailable temporarily.
Kayle

AP Kayle by Rossman

Standard

Kayle Mid by DidoeMidoe — updated Aug 1, 2026

High burst Kayle build for the mid lane enjoyers.

Holy FervorReckoningDivine BlessingRighteous FuryIntervention
3

Item Build

Starting Items

you start with 475g
Doran's RingHealth PotionHealth Potion

Start Crystaline Flask with three pots if you're going to get harassed a bunch.

Core Build

Chalice of HarmonyNashor's ToothSorcerer's ShoesDeathfire GraspRabadon's DeathcapVoid StaffLich Bane

Nashor's Tooth, DFG, Masteries, and Runes gets you 40% CDR for maximum Righteous Fury uptime. Rush a Chalice of Harmony, if you are maxing W first in lane; this will make you practically immortal in lane.

Flex Items

Rabadon's DeathcapLich BaneZhonya's HourglassVoid StaffMorellonomiconLiandry's TormentGuardian Angel

Rabadon's Deathcap or Lich Bane for extra damage (Rabadon's Deathcap converts more AP to AD), Void Staff for MR stackers, Morello's Evil Tome against healing, Liandry's Torment to chip down tanks, and Zhonya's Hourglass or Guardian Angel for teams with high threat.

Summoner Spells

FlashIgniteFlashExhaust

Skill Order

Reckoning(Q)Divine Blessing(W)Righteous Fury(E)
123456789101112131415161718
Reckoning
Divine Blessing
Righteous Fury
Intervention

Max W first into poke heavy matchups. The added utility is very welcome for your jungler.

Runes

Da Best Page Runes

  • 9× Mark of Magic Penetrationmark
  • 9× Seal of Mana Regenerationseal
  • 9× Glyph of Cooldown Reductionglyph
  • 3× Quintessence of Ability Powerquint
+15 Ability Power+7.2% Cooldown Reduction+9 Magic Penetration+3.6 Mana Regen

Hard Shove For Prio Runes

  • 9× Mark of Attack Speedmark
  • 9× Seal of Armorseal
  • 9× Glyph of Cooldown Reductionglyph
  • 3× Quintessence of Attack Speedquint
+9 Armor+28.8% Attack Speed+7.2% Cooldown Reduction

Righteous Fury is by far Kayle's weakest skill. The cooldown and mana cost make it very much a low-dose skill used either for all-ins or hard-shoving.

Reckoning and Divine Blessing, however, are by far her strongest basic abilities and walking up to auto is not nearly as bad considering you can throw your Reckoning, which doesn't aggro minions at all. If your opponent does not respect your burst, they will probably die.

Magic Penetration Marks maximize the impact of this ability early game, and in conjunction with Sorcerer's Shoes, makes her fairly threatening in lanes where she can trade effectively. Ability Power Quints also increase the damage of Reckoning and can be flexed into maxing Divine Blessing in matchups such as AP Master Yi.

Masteries

21 / 0 / 930/30 points
Summoner's Wrath1/1FurySorcery3/4ButcherDeadlinessBlast4/4DestructionHavoc3/3Weapon ExpertiseArcane Knowledge1/1LethalityBrute Force1/2Mental Force3/3Spellsword1/1FrenzySunder3/3ArchmageExecutioner1/1
OFFENSE: 21
Summoner's ResolvePerseveranceDurabilityTough SkinHardinessResistanceBladed ArmorUnyieldingRelentlessVeteran's ScarsSafeguardBlockTenaciousJuggernautDefenderLegendary ArmorGood HandsReinforced ArmorHonor Guard
DEFENSE: 0
Summoner's Insight1/1WandererMeditation3/3Improved Recall1/1ScoutMastermind3/3Expanded MindArtifacerGreedRunic Affinity1/1VampirismBiscuiteerWealthAwarenessStrength of SpiritExplorerPickpocketIntelligenceNimble
UTILITY: 9

Archmage is not worth 4 points considering building AP gives you bonus AD from Holy Fervor, so 3 points into Sunder for Armor Penetration and 1 point into Brute Force is extremely useful for early game last hitting and auto trades.

Comments

New comments are paused while the site is in maintenance.

No comments on this guide.