AP Kayle by Rossman
StandardKayle Mid by DidoeMidoe — updated Aug 1, 2026
High burst Kayle build for the mid lane enjoyers.
Item Build
Starting Items
you start with 475gStart Crystaline Flask with three pots if you're going to get harassed a bunch.
Core Build
Nashor's Tooth, DFG, Masteries, and Runes gets you 40% CDR for maximum Righteous Fury uptime. Rush a Chalice of Harmony, if you are maxing W first in lane; this will make you practically immortal in lane.
Summoner Spells
Skill Order
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
Max W first into poke heavy matchups. The added utility is very welcome for your jungler.
Runes
Da Best Page Runes
9× Mark of Magic Penetrationmark
9× Seal of Mana Regenerationseal
9× Glyph of Cooldown Reductionglyph
3× Quintessence of Ability Powerquint
Hard Shove For Prio Runes
9× Mark of Attack Speedmark
9× Seal of Armorseal
9× Glyph of Cooldown Reductionglyph
3× Quintessence of Attack Speedquint
Righteous Fury is by far Kayle's weakest skill. The cooldown and mana cost make it very much a low-dose skill used either for all-ins or hard-shoving.
Reckoning and Divine Blessing, however, are by far her strongest basic abilities and walking up to auto is not nearly as bad considering you can throw your Reckoning, which doesn't aggro minions at all. If your opponent does not respect your burst, they will probably die.
Magic Penetration Marks maximize the impact of this ability early game, and in conjunction with Sorcerer's Shoes, makes her fairly threatening in lanes where she can trade effectively. Ability Power Quints also increase the damage of Reckoning and can be flexed into maxing Divine Blessing in matchups such as AP Master Yi.
Masteries


1/1


3/4




4/4


3/3


1/1


1/2
3/3
1/1


3/3


1/1








































1/1


3/3
1/1


3/3






1/1

















Archmage is not worth 4 points considering building AP gives you bonus AD from Holy Fervor, so 3 points into Sunder for Armor Penetration and 1 point into Brute Force is extremely useful for early game last hitting and auto trades.
Comments
New comments are paused while the site is in maintenance.
No comments on this guide.